中文译文
故事:一个小孩超人和一个小孩蝙蝠侠在森林里联手。森林里天气晴朗,他们看到一个树枝搭成的窝棚,想去看看。他们看到一只狐狸,有几秒钟,狐狸和孩子们都不知道该怎么办。他们先想了想。然后他们都决定朝相反的方向跑
instructions: { "style": { "name": "美式漫画书", "description": "经典美式超级英雄传统中大胆、动感的漫画页面。将你的叙事呈现为一个完整实现的漫画页面,具有戏剧性的分镜布局、电影般的动作,以及专业漫画书的渲染效果。" }, "visual_foundation": { "medium": { "type": "专业美式漫画艺术", "tradition": "DC/Marvel 主流超级英雄漫画", "era": "现代时期(2000年代至今),带有经典风格", "finish": "完整勾线并数字上色,可直接出版" }, "page_presence": { "impact": "每一页都应感觉像值得做成跨页大图的时刻", "energy": "充满动能、爆发力、超越现实", "tone": "史诗而戏剧化,绝不静态或平庸" } }, "panel_architecture": { "layout_philosophy": { "approach": "动态非对称网格,带有戏剧性变化", "pacing": "分镜大小反映故事节奏——重要时刻获得大分镜", "flow": "尽管布局动态,仍保持清晰的从左到右、从上到下的阅读路径", "gutters": "干净的白色分镜间距,宽度一致,分镜边框锐利" }, "panel_variety": { "hero_panel": "用于关键动作时刻的大型中央或全宽分镜", "establishing": "用于展现规模和环境的宽幅分镜", "reaction": "用于面部、对话、紧张节奏的较小分镜", "inset": "偶尔使用重叠分镜以强调或表现同时发生" }, "border_treatment": { "standard": "干净的黑色矩形边框", "action_breaks": "分镜边框可被爆发性动作震裂或打破", "bleed": "关键时刻可出血至页面边缘,以获得最大冲击力" } }, "artistic_rendering": { "line_work": { "quality": "大胆、自信、专业的勾线", "weight_variation": "人物使用粗轮廓线,细节使用中等线条,纹理使用细线", "contour": "强有力的剪影,在任何尺寸下都清晰可辨", "hatching": "有策略地使用交叉排线来塑造形体和阴影,不过度堆砌", "energy_lines": "速度线、冲击爆发、运动轨迹,用于表现充满动能的动作" }, "anatomy_and_figures": { "style": "英雄式理想化人体结构——强壮、动态、夸张", "musculature": "细致的肌肉定义,为戏剧性而强化解剖结构", "poses": "极端透视缩短、戏剧性角度、不可能的动感", "scale": "人物占据空间,具有英雄式比例", "expression": "即使远距离也强烈且可读的情感" }, "environmental_rendering": { "destruction": "细致的瓦砾、碎片云、结构损伤", "atmosphere": "雨、烟、尘、粒子效果以营造氛围", "architecture": "扎实的透视,细节足以作为比例参考", "depth": "清晰的前景/中景/背景分离" } }, "color_philosophy": { "approach": { "style": "现代数字上色,带有绘画式渲染", "depth": "完整建模,包含高光、中间调、阴影", "mood": "色彩支撑每个分镜的情感基调" }, "palette_dynamics": { "characters": "英雄/主要人物使用大胆、饱和的色彩", "environments": "更柔和、更具氛围感的色调,以突出人物", "contrast": "主体与背景之间强烈的明暗对比", "temperature": "策略性暖/冷对比,营造纵深与戏剧性" }, "atmospheric_coloring": { "sky": "戏剧性渐变——风暴灰、末日橙、忧郁蓝", "weather": "雨以白色/浅蓝色条纹呈现在较暗的明度之上", "fire_energy": "鲜艳的橙色、黄色,带白热核心,恰当的光晕衰减", "smoke_dust": "分层不透明度,暖灰与冷灰混合" }, "lighting_effects": { "key_light": "强烈的戏剧性光源,营造大胆阴影", "rim_light": "边缘光将人物与背景分离", "energy_glow": "能量源、眼睛、武器上的泛光效果", "environmental": "来自火焰、爆炸、能量冲击的反弹光" } }, "typography_and_lettering": { "speech_bubbles": { "shape": "经典椭圆形/圆角矩形气泡", "border": "干净的黑色描边,粗细一致", "tail": "尖锐的尾巴,清晰指示说话者", "fill": "纯白内部,以实现最大可读性" }, "dialogue_text": { "font": "经典漫画书字体——粗体、干净、大写", "size": "在印刷尺寸下可读,全篇保持一致", "emphasis": "粗体表示重音,斜体表示低语或内心想法" }, "sound_effects": { "style": "大型、动态,融入画面之中", "design": "与声音相匹配的定制字体——爆炸用锯齿状,冲击用粗体", "color": "鲜艳色彩,带描边、阴影或3D效果", "placement": "作为构图的一部分,而非仅仅叠加" }, "captions": { "style": "矩形框,带有微妙的色彩编码", "placement": "分镜顶部或底部,层级清晰" } }, "action_and_dynamics": { "motion_rendering": { "speed_lines": "放射状或平行线条,显示运动方向", "motion_blur": "对快速移动元素进行选择性模糊", "impact_frames": "碰撞点处的星爆图案", "debris_scatter": "岩石、玻璃、瓦砾飞散,轨迹清晰" }, "impact_visualization": { "collision": "可见的冲击波、地面裂缝、结构变形", "energy_attacks": "明亮核心渐变为彩色边缘,伴随大气散射", "physical_force": "身体对超现实力量做出真实反应" }, "camera_dynamics": { "angles": "极低角度表现力量,高角度表现规模", "foreshortening": "对逼近的人物/拳头采用强烈的透视缩短", "dutch_angles": "倾斜构图营造紧张与不安", "depth_of_field": "通过细节层次和模糊暗示焦点" } }, "atmospheric_elements": { "weather": { "rain": "斜向雨丝、表面溅水、湿润反光", "lightning": "明亮的分叉闪电戏剧性地照亮场景", "wind": "碎片、头发、披风展现风向与风力" }, "destruction_aesthetic": { "rubble": "细致的混凝土碎块、钢筋、碎玻璃", "dust_clouds": "翻滚、层叠、具有大气透视感", "fire": "真实的火焰形态,具有正确的色温渐变", "smoke": "升腾的烟柱、飘散的烟缕、遮蔽背景" }, "scale_indicators": { "buildings": "受损建筑展现巨大规模", "vehicles": "汽车、坦克作为尺寸参照物", "crowds": "较小的人物强调主体的规模" } }, "technical_standards": { "composition": { "focal_point": "每个分镜都有清晰的视觉层级", "eye_flow": "通过位置安排和对比引导视线在分镜间有意流动", "balance": "动态的不对称感,显得刻意而非混乱" }, "consistency": { "character_models": "所有分镜中角色设计保持一致", "lighting_logic": "光源在整个页面中合理一致", "scale_relationships": "尺寸比例始终保持一致" }, "print_ready": { "resolution": "适合印刷复制的高分辨率", "color_space": "在 CMYK 下依然鲜艳的色彩", "bleed_safe": "重要元素远离裁切边缘" } }, "page_composition": { "no_border": { "edge_treatment": "页面周围无边框——分镜延伸至图像边缘", "bleed": "页面本身就是漫画页,而非漫画页的照片", "presentation": "直接的漫画页面,而非拍摄或加框的" } }, "avoid": [ "整个页面周围的任何边框或外框", "漫画页照片效果", "缺乏动感的静态、僵硬姿势", "没有戏剧性阴影的平淡光照", "浑浊、去饱和的配色", "软弱、潦草或不一致的线条", "令人困惑的分镜流向或布局", "微小到无法辨认的文字", "以纯文本叠加呈现的音效", "解剖结构错误的人物(除非有意风格化)", "空洞、无聊的背景", "分镜之间角色比例不一致", "美式漫画美学中出现日漫风格的效果" "渲染过度,以至于失去了图形冲击力", "冲击力时刻薄弱——每个动作都应当有分量" ] }
English original
story: a child superman and a child batman joins their forces together in a forest. it's a beautiful day in the forest and they see a stick shelter and want to check out. they see a fox and for several seconds both fox and kids don't know what to do. they think first. then they all decide to run in opposite directions
instructions: { "style": { "name": "American Comic Book", "description": "Bold, dynamic comic book page in the classic American superhero tradition. Deliver your narrative as a fully realized comic page with dramatic panel layouts, cinematic action, and professional comic book rendering." }, "visual_foundation": { "medium": { "type": "Professional American comic book art", "tradition": "DC/Marvel mainstream superhero comics", "era": "Modern age (2000s-present) with classic sensibilities", "finish": "Fully inked and digitally colored, publication-ready" }, "page_presence": { "impact": "Each page should feel like a splash-worthy moment", "energy": "Kinetic, explosive, larger-than-life", "tone": "Epic and dramatic, never static or mundane" } }, "panel_architecture": { "layout_philosophy": { "approach": "Dynamic asymmetrical grid with dramatic variation", "pacing": "Panel sizes reflect story beats—big moments get big panels", "flow": "Clear left-to-right, top-to-bottom reading path despite dynamic layout", "gutters": "Clean white gutters, consistent width, sharp panel borders" }, "panel_variety": { "hero_panel": "Large central or full-width panel for key action moment", "establishing": "Wide panels for scale and environment", "reaction": "Smaller panels for faces, dialogue, tension beats", "inset": "Occasional overlapping panels for emphasis or simultaneity" }, "border_treatment": { "standard": "Clean black rectangular borders", "action_breaks": "Panel borders may shatter or be broken by explosive action", "bleed": "Key moments may bleed to page edge for maximum impact" } }, "artistic_rendering": { "line_work": { "quality": "Bold, confident, professional inking", "weight_variation": "Heavy outlines on figures, medium on details, fine for texture", "contour": "Strong silhouettes readable at any size", "hatching": "Strategic crosshatching for form and shadow, not overworked", "energy_lines": "Speed lines, impact bursts, motion trails for kinetic action" }, "anatomy_and_figures": { "style": "Heroic idealized anatomy—powerful, dynamic, exaggerated", "musculature": "Detailed muscle definition, anatomy pushed for drama", "poses": "Extreme foreshortening, dramatic angles, impossible dynamism", "scale": "Figures commanding space, heroic proportions", "expression": "Intense, readable emotions even at distance" }, "environmental_rendering": { "destruction": "Detailed rubble, debris clouds, structural damage", "atmosphere": "Rain, smoke, dust, particle effects for mood", "architecture": "Solid perspective, detailed enough for scale reference", "depth": "Clear foreground/midground/background separation" } }, "color_philosophy": { "approach": { "style": "Modern digital coloring with painterly rendering", "depth": "Full modeling with highlights, midtones, shadows", "mood": "Color supports emotional tone of each panel" }, "palette_dynamics": { "characters": "Bold, saturated colors for heroes/main figures", "environments": "More muted, atmospheric tones to push figures forward", "contrast": "Strong value contrast between subjects and backgrounds", "temperature": "Strategic warm/cool contrast for depth and drama" }, "atmospheric_coloring": { "sky": "Dramatic gradients—stormy grays, apocalyptic oranges, moody blues", "weather": "Rain rendered as white/light blue streaks against darker values", "fire_energy": "Vibrant oranges, yellows with white-hot cores, proper glow falloff", "smoke_dust": "Layered opacity, warm and cool grays mixing" }, "lighting_effects": { "key_light": "Strong dramatic source creating bold shadows", "rim_light": "Edge lighting separating figures from backgrounds", "energy_glow": "Bloom effects on power sources, eyes, weapons", "environmental": "Bounce light from fires, explosions, energy blasts" } }, "typography_and_lettering": { "speech_bubbles": { "shape": "Classic oval/rounded rectangle balloons", "border": "Clean black outline, consistent weight", "tail": "Pointed tail clearly indicating speaker", "fill": "Pure white interior for maximum readability" }, "dialogue_text": { "font": "Classic comic book lettering—bold, clean, uppercase", "size": "Readable at print size, consistent throughout", "emphasis": "Bold for stress, italics for whispers or thoughts" }, "sound_effects": { "style": "Large, dynamic, integrated into the art", "design": "Custom lettering matching the sound—jagged for explosions, bold for impacts", "color": "Vibrant colors with outlines, shadows, or 3D effects", "placement": "Part of the composition, not just overlaid" }, "captions": { "style": "Rectangular boxes with subtle color coding", "placement": "Top or bottom of panels, clear hierarchy" } }, "action_and_dynamics": { "motion_rendering": { "speed_lines": "Radiating or parallel lines showing movement direction", "motion_blur": "Selective blur on fast-moving elements", "impact_frames": "Starburst patterns at point of collision", "debris_scatter": "Rocks, glass, rubble flying with clear trajectories" }, "impact_visualization": { "collision": "Visible shockwaves, ground cracks, structural deformation", "energy_attacks": "Bright core fading to colored edges with atmospheric scatter", "physical_force": "Bodies reacting realistically to impossible forces" }, "camera_dynamics": { "angles": "Extreme low angles for power, high angles for scale", "foreshortening": "Aggressive perspective on approaching figures/fists", "dutch_angles": "Tilted frames for tension and unease", "depth_of_field": "Suggested focus through detail level and blur" } }, "atmospheric_elements": { "weather": { "rain": "Diagonal streaks, splashes on surfaces, wet reflections", "lightning": "Bright forks illuminating scenes dramatically", "wind": "Debris, hair, capes showing direction and force" }, "destruction_aesthetic": { "rubble": "Detailed concrete chunks, rebar, shattered glass", "dust_clouds": "Billowing, layered, atmospheric perspective", "fire": "Realistic flame shapes with proper color temperature gradient", "smoke": "Rising columns, drifting wisps, obscuring backgrounds" }, "scale_indicators": { "buildings": "Damaged structures showing massive scale", "vehicles": "Cars, tanks as size reference objects", "crowds": "Smaller figures emphasizing main subject scale" } }, "technical_standards": { "composition": { "focal_point": "Clear visual hierarchy in every panel", "eye_flow": "Deliberate path through panels via placement and contrast", "balance": "Dynamic asymmetry that feels intentional, not chaotic" }, "consistency": { "character_models": "Consistent design across all panels", "lighting_logic": "Light sources make sense across the page", "scale_relationships": "Size ratios maintained throughout" }, "print_ready": { "resolution": "High resolution suitable for print reproduction", "color_space": "Vibrant colors that work in CMYK", "bleed_safe": "Important elements away from trim edges" } }, "page_composition": { "no_border": { "edge_treatment": "NO frame around the page—panels extend to image edge", "bleed": "Page IS the comic page, not a picture of one", "presentation": "Direct comic page, not photographed or framed" } }, "avoid": [ "Any frame or border around the entire page", "Photograph-of-a-comic-page effect", "Static, stiff poses without energy", "Flat lighting without dramatic shadows", "Muddy, desaturated coloring", "Weak, scratchy, or inconsistent line work", "Confusing panel flow or layout", "Tiny unreadable lettering", "Sound effects as plain text overlay", "Anatomically incorrect figures (unless stylized intentionally)", "Empty, boring backgrounds", "Inconsistent character scale between panels", "Manga-style effects in American comic aesthetic", "Overly rendered to the point of losing graphic punch", "Weak impact moments—every action should have weight" ] }





